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VITUS tries to fathom the limits of normality from a different perspective. It focuses on the general trend of dumbing down in our society and the way we deal with people who are considered exceptionally gifted. Vitus has to lead a double life under the cover of ordinariness to be accepted the way he is.
The Computer Game of Life The digital generation, born in the 80's has already overtaken the older generation. This development has left its marks on society and work. Today's children have in a way become their parents' educators on the electronic age. For the computer non-savvy parents, money and work are traditionally connected, whereas the digital generation of their children sees "money" and "work" as mere antagonists in a computer game. BACK
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